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I dont play The Sims, but these patch notes just sound creepy...

  • Fixed several issues where babies were incorrectly hibernating within household inventories resulting in several issues:
    • You can now exit Build Mode when not on your home lot if a baby was incorrectly left in the home lot inventory.
    • Game no longer hangs if you attempt to split a household with a baby on the lot and in the household inventory.
    • Splitting and merging households no longer results in unplayable households due to babies being left in household inventories.
    • Babies are no longer left locked in the household inventory if all the other Sims in the household die.
    • Babies no longer multiply if left in the Household Inventory while editing the lot via Manage Worlds.




Got this on Netflix and had a good laugh.  Hopefully I don't need to say why.

It's been a while since I posted anything.  As usual, there isn't much to write about.   We had our 20 year anniversary in April but we decided not to really do anything and spend the money painting the house. So basically I have been painting slowly off and on the past few months.  I'm not in any hurry.  Still playing EVE.  I left EVE University and went to TGrads and Razor and have had a fun time in nullsec.  I have added some EVE screenshots over the last few months.  I am still working at St. Luke's as a desktop engineer working mostly in SCCM doing task sequences for Windows 7.  I did apply for a data center tech 3 job which is for St. Luke's in Twin.  It sounds like a great first step to get into servers and the job itself looks like it can be fun and rewarding.  We will see how that goes over the next few weeks.